What I learned
While developing Lost Runner — my first game project — I was also learning Unreal Engine from scratch, so everything was a new experience for me. I learned how to spawn and destroy objects on the map and why this is so important. I discovered how to spawn a player character and possess it during the game. I learned how to save and load variable values, create widgets, change the player character’s appearance based on player choice, force character movement, and use Construction Scripts to quickly add meshes in a Blueprint class — and much more.